Tuesday 14 June 2011

3D Studio MAX Mental Ray tutorial

diamond model in 3ds max 300x228 3D Studio MAX Mental Ray tutorial

I use my diamond models but you could just use the Hedra primitive (Create > Extended Primitives > Hedra) to create some jewels in seconds. Just create two Hedra objects and place them on a Plane object to create something similar to my scene. Change the color of the Plane object to white. Create a camera and make sure that you don’t see the edges of the Plane object in the view. Change the size of the Plane object when necessary.

Let’s change the renderer from Scanline Renderer to Mental Ray renderer:
A Open rendering settings (Rendering > Render…).
B Expand Assign Renderer group on Common tab
C Change the Production renderer from Default Scanline renderer to mental ray renderer
You could try to render an image. At this stage the Mental Ray rendering will look almost exactly like the rendering with the Scanline renderer. Actually the Mental Ray rendering looks a little worse because of the jagged edges.

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